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Independent / Unofficial Guide

Sansad Showdown controls & combos

The quick answer: move with A / D, punch with J, kick with K, grab with I, and use L / Space for a super. These bindings come from the official Fight Karo selection-screen legend, checked 7 November 2026.

Official UI checked

Keyboard controls

ActionKey / inputWhat to know
MoveA / D · ← / →Move left or right during a fight.
JumpW · ↑Jump input from the official legend.
CrouchS · ↓Down input also appears in the sweep and crouching strings.
BlockHold backHold the direction away from your opponent; no separate block key is listed.
PunchJAlso used in the official attack strings below.
KickKAlso used in directional attacks and combos.
GrabI · J + KJ + K is the simultaneous-button alternative to I.
SuperL · SpaceThe official touch legend says SHAKTI must be full. See the roster for super names.
PauseEscOpens the Chai Break menu; pause and resume were checked in our CPU session.
MusicMMusic control listed by the game.
MuteNMute control listed by the game.
BudgetBA visible on-screen prompt assigns B to Nirmala's Budget. Its effect and availability were not tested.

Directional moves

The official legend prints →J, →K and ↓K sweep. The notation below preserves those inputs. Their timing, side-switch behavior and full effects have not been separately tested here.

→ + J

Right-arrow + punch

Listed as →J on the official screen.

→ + K

Right-arrow + kick

Listed as →K on the official screen.

↓ + K

Sweep

Listed as ↓K sweep on the official screen.

All six official combo strings

These are the sequences printed on the selection screen. A comma means ordered inputs; a plus sign means simultaneous buttons. They are a reference list, not a guarantee that a string will connect from every distance.

JJJ

Three punch inputs

JJK

Two punches, then kick

JKK

Punch, then two kicks

KK

Two kick inputs

↓ + JJ

Down + punch, then punch

↓ + JK

Down + punch, then kick

Listed by the official game; individual combo windows, damage and uninterrupted connections were not verified. No frame data or damage values are claimed.

A useful way to learn the inputs

Suggested practice: choose Easy, learn J and K separately, then try one short listed string such as K, K. Watch the fighter and the opponent's distance before adding more inputs. We started a live CPU round and tried movement and attack inputs, but did not isolate each combo. Treat this as a practice plan rather than a tested optimal route.

Your first fight →

Selection-screen shortcuts

Your fighter
← / →
CPU fighter
↑ / ↓
Cycle stage
T
Easy / Normal / Hard
1 / 2 / 3
Start fight
Enter

These shortcuts apply on character select. The same arrow keys have combat actions once a fight starts.

Sources & what we checked

Official UI checked:

Hands-on scope: desktop character and stage selection, Easy CPU match start, active combat, pause and resume. Individual combo timing, every special, match completion, physical phones and two-device multiplayer were not verified.

The live game's own legend takes priority if a later update changes a key or label.